Introduction

Fab Bridge is a Blender add-on that imports Quixel Megascans Fab assets downloaded through the Epic Games Launcher directly from the Blender interface. The downloaded assets will be sorted by type, category and subcategory.

Disclaimer: Users who have claimed or purchased Quixel Megascans Fab assets through the Epic Games Launcher and downloaded them locally can use this add-on.

Note: The add-on does not download assets from the internet. It only imports Quixel Megascans Fab assets that have already been downloaded to your local library.

Features

Grid View
Asset Search
Asset Details
Pagination
Import Assets
Import Plants
Import Materials
Import Decals
Import LODs
Create Lod Group
Apply Imported Materials
Import Other Asset Types from Shader Editor
Import Brushes from Texture Paint Mode

Workflow

How to use Fab Bridge?

Download the Fab assets through the Epic Games Launcher.
Once you download the Fab assets, they will be saved in the default path
"C:\ProgramData\Epic\EpicGamesLauncher\VaultCache\FabLibrary"
Add the path in the add-on preferences under the Library tab.
After adding the path, the assets will appear in the Sidebar(n-panel) under the Fab Bridge tab.
Now you can import the assets directly from the Blender interface.

Grid View

View assets in a grid view.

Grid view displaying Fab assets in a thumbnail grid layout

Asset Search

Search assets by name.

Searching for Fab assets by name using the search bar

Asset Details

View asset details like name, polycount, resolution, etc.

Viewing detailed asset information including name, polycount, and resolution

Pagination

Navigate through pages of assets.

Navigating through multiple pages of Fab assets

Import Assets

You can import 3D assets with LODs and create LOD groups.

Importing 3D Fab assets with LODs into Blender

Import Plants

You can import 3D plants with LODs and create LOD groups.

Importing 3D plant assets with LODs from the Fab library

LOD Groups are based on Geometry Nodes.

Importing Fab assets with LODs and creating LOD groups

Import Materials

You can import textures as materials and node groups.

Importing Fab materials into Blender
Importing surface textures as shader node groups in Blender

Copyright Disclaimer

This add-on is an independent tool and is not affiliated with, authorized, sponsored, or otherwise approved by Epic Games, Inc. or Fab.

All Fab assets and content remain the property of Epic Games, Inc. and are subject to their terms of use and licensing agreements.

© 2025, Epic Games, Inc. Fab, Unreal Engine, and Fortnite are trademarks or registered trademarks of Epic Games, Inc. in the USA and elsewhere.

Support

Join our Discord server to stay updated.

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Quick BakerMegascans BridgeFab BridgeQuick MeasureKnife CircleQuick DecalQuick InterfaceCamera PreviewQuick ThemeQuick ReplaceBlender to UnityBlender to UnrealBlender to GodotBlender to Game Engine (Unity, Unreal & Godot) Bundle

Become an Affiliate

Interested in becoming an affiliate partner?

We are actively seeking individuals who are passionate about our products and are eager to spread the word. As an affiliate, you'll have the opportunity to earn a commission on sale that comes from your referrals. If this interests you, we'd love to hear from you. Please contact us on Discord to discuss this opportunity further. We look forward to the possibility of welcoming you to our affiliate program.

Discord DM: karan.b3dhub