Introduction

Quick Measure is an incredibly intuitive yet powerful addon that empowers you to measure an object's length in any mode effortlessly. It supports multiple measurements, both with and without snap, and even offers the ability to save measurements. This addon is an essential tool for any 3D artist, architect, or game developer, promising to make your measuring process more efficient and streamlined.

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Features

Quick Measurements
Saved Measurements
Select Measurements
Remove Measurements
Separate Measurements
Join Measurements
Axis Restriction
Measure Angle
Lock to Vertices
Blender Units Compatible
Object Snap
Grid Snap
Preference Override

Workflow

How to use Quick Measure?

HotkeysOperations
ALTCLICK-DRAGMeasurement without saving.
ALTCLICK-CLICKMultiple measurements without saving.
ALTCTRLCLICK-DRAGMeasurement with snap and without saving.
ALTCTRLCLICK-CLICKMultiple measurements with snap and without saving.
ALTSHIFTCLICK-DRAGMeasurement with saving.
ALTSHIFTCLICK-CLICKMultiple measurements with saving.
ALTSHIFTCTRLCLICK-DRAGMeasurement with snap and saving.
ALTSHIFTCTRLCLICK-CLICKMultiple measurements with snap and saving.
ALTXRemove the selected measurement.
ALTCTRLXRemove all measurements.
ALTSHIFTXToggle the display of saved measurements.
Left and Right mouse operations are swapped in Edit Mode to prevent keymap conflicts.

Quick Measurements

You can measure the length of an object by holding ALT and dragging the LEFT MOUSE BUTTON (LMB), but this action won't save the measurement.

To make multiple measurements without saving them, hold ALT and click the LEFT MOUSE BUTTON (LMB).

Saved Measurements

You can measure the length of an object by holding SHIFTALT, then dragging the LEFT MOUSE BUTTON (LMB) This action will save the measurement.

To make multiple measurements and save them, hold SHIFTALT, then click the LEFT MOUSE BUTTON (LMB)

Select Measurements

You can select the measurements in the viewport.

Remove Measurements

You can remove the selected measurements with ALTX

Separate Measurements

You can separate the joined measurement points by holding ALT.

Join Measurements

You can join the separate measurement points only when both measurement points are in the same position.

Axis Restriction

You can restrict the axis while moving the measurement points using XYZ

Measure Angle

You can measure the angle similar to default Blender.

Lock to Vertices

You can lock the measurement points to object vertices.

Works in the Edit Mode as well.

Blender Units Compatible

It's compatible with Blender units by default. You can override this in the preferences.

Limitations

You need to toggle the measurements with ALTSHIFTX whenever you switch to different workspaces, e.g., Modeling, Shading, etc.

Support

Join our Discord server to stay updated.

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