# Collider

Auto and custom collider to the selected object(s).


# Box

Collider will create based on the bounding box of the selection.

# Object mode

# Edit mode

  • Select vertices to add box collider

# Custom SHIFT + LMB

NOTE

  • Need custom box object(s).
  • Select the custom box object(s).
  • Select the object for which you want to make collider.


# Capsule

Collider will create based on the bounding box and depth of the selection.

# Object mode

# Edit mode

  • Select vertices to add capsule collider

# Custom SHIFT + LMB

NOTE

  • Need custom capsule object(s).
  • Select the custom capsule object(s).
  • Select the object for which you want to make collider.


# Sphere

Collider will create based on the bounding box of the selection.

# Object mode

# Edit mode

  • Select vertices to add sphere collider

# Custom SHIFT + LMB

NOTE

  • Need custom sphere(8 segment) object(s).
  • Select the custom sphere object(s).
  • Select the object for which you want to make collider.


# Cylinder

Collider will create based on the bounding box and depth of the selection.

# Object mode

# Redo

Change the cylinder collider segments for precision.

# Edit mode

  • Select vertices to add cylinder collider


# Convex

Collider will create based on the selection.

# Object mode

V-HACD Enabled

Parameters

# Edit mode

  • Select vertices to add convex hull

# Custom SHIFT + LMB

NOTE

  • Need custom convex object(s).
  • Select the custom convex object(s).
  • Select the object for which you want to make collider.

Last Updated: 9/23/2024, 8:10:31 AM