# Collision

Auto and custom collision to the selected object(s).


# Box

Collision will create based on the bounding box of the selection.

# Object mode

# Edit mode

  • Select vertices to add box collision

# Custom SHIFT + LMB

NOTE

  • Needs custom box object(s).
  • Select the custom box object(s).
  • Select the object for which you want to make collision.


# Capsule

Collision will create based on the bounding box and depth of the selection.

# Object mode

# Edit mode

  • Select vertices to add capsule collision

# Custom SHIFT + LMB

NOTE

  • Needs custom capsule object(s).
  • Select the custom capsule object(s).
  • Select the object for which you want to make collision.


# Sphere

Collision will create based on the bounding box of the selection.

# Object mode

# Edit mode

  • Select vertices to add sphere collision

# Custom SHIFT + LMB

NOTE

  • Needs custom sphere(8 segment) object(s).
  • Select the custom sphere object(s).
  • Select the object for which you want to make collision.


# Cylinder

Collision will create based on the bounding box and depth of the selection.

# Object mode

# Edit mode

  • Select vertices to add cylinder collision

# Custom SHIFT + LMB

NOTE

  • Needs custom cylinder object(s).
  • Select the custom cylinder object(s).
  • Select the object for which you want to make collision.


# Convex

Collision will create based on the selection.

# Object mode

# Edit mode

  • Select vertices to add convex hull

# Custom SHIFT + LMB

NOTE

  • Needs custom convex object(s).
  • Select the custom convex object(s).
  • Select the object for which you want to make collision.


# Convex VHACD

Parameters

Last Updated: 10/19/2024, 7:11:09 PM