# Collision

Auto and custom collision to the selected object(s).


# Box

Collision will create based on the bounding box of the selection.

# Object mode

# Edit mode

  • Select vertices to add box collision

# Custom SHIFT + LMB

NOTE

  • Need custom box object(s).
  • Select the custom box object(s).
  • Select the object for which you want to make collision.


# Capsule

Collision will create based on the bounding box and depth of the selection.

# Object mode

# Edit mode

  • Select vertices to add capsule collision

# Custom SHIFT + LMB

NOTE

  • Need custom capsule object(s).
  • Select the custom capsule object(s).
  • Select the object for which you want to make collision.


# Sphere

Collision will create based on the bounding box of the selection.

# Object mode

# Edit mode

  • Select vertices to add sphere collision

# Custom SHIFT + LMB

NOTE

  • Need custom sphere(8 segment) object(s).
  • Select the custom sphere object(s).
  • Select the object for which you want to make collision.


# Cylinder

Collision will create based on the bounding box and depth of the selection.

# Object mode

# Redo

Change the cylinder collision segments for precision.

# Edit mode

  • Select vertices to add cylinder collision


# Convex

Collision will create based on the selection.

# Object mode

V-HACD Enabled

Parameters

# Edit mode

  • Select vertices to add convex hull

# Custom SHIFT + LMB

NOTE

  • Need custom convex object(s).
  • Select the custom convex object(s).
  • Select the object for which you want to make collision.

Last Updated: 7/13/2022, 1:46:24 PM