# Preference

# General

# Prefix

Add and Change the prefix of Static Meshes, Skeletal Meshes, Collisions, Lods, Meterials, Textures.

  • SM prefix will add to Static Meshes, Collisions, Sockets and Lods.

    • Suzanne = SM_Suzanne
    • UCX_Suzanne = UCX_SM_Suzanne
    • UBX_Suzanne = UBX_SM_Suzanne
    • UCP_Suzanne = UCP_SM_Suzanne
    • USP_Suzanne = USP_SM_Suzanne
    • Suzanne_LOD1 = SM_Suzanne_LOD1
  • SKM prefix will add to Skeletal Meshes.

    • Armature = SKM_Armature
  • A prefix will add to Animation.

    • Animation = A_Animation
  • T prefix will add to Material Textures.

    • Texture = T_Texture
  • M prefix will add to Materials.

    • Material = M_Material

# Collision

Change the color of the collision objects.

UCX_Collision material for the Convex collision.

UCB_Collision material for the Box collision.

USP_Collision material for the Sphere collision.

UCP_Collision material for the Capsule collision.

# Socket

Display size of the socket.

# LODs

Offset LODs location for better comparison.

# V-HACD

REQUIRE

  • Windows operating system.


# Export

Change the FBX settings.

Last Updated: 9/23/2024, 8:50:07 AM