# Socket
NOTE
Socket will add in 3d cursor location.
Socket to the selected object(s) in 3d cursor location.
# Mesh
# Object mode
- Select object(s) to add socket for.
# Edit mode
- Select vertices to add socket in.
# Custom SHIFT + LMB
NOTE
- Need custom empty object(s).
- Select the custom empty object(s).
- Select the object for which you want to make socket.
NOTE
- Socket names have the
SOCKET_
prefix stripped out. SOCKET_socket
in Blender becomessocket
in Unreal.