# Socket
NOTE
Socket will add in 3d cursor location.
Socket to the selected object(s) in 3d cursor location.

# Mesh
# Object mode
- Select object(s) to add socket for.

# Edit mode
- Select vertices to add socket in.

# Custom SHIFT + LMB
NOTE
- Need custom empty object(s).
- Select the custom empty object(s).
- Select the object for which you want to make socket.

NOTE
- Socket names have the
SOCKET_prefix stripped out. SOCKET_socketin Blender becomessocketin Unreal.