Bake

Path
Add
Add path by pressing the + operator.

Rename
Rename the active Path by double chick on it.

Load
Load child folder from the path by pressing Load operator.

Remove
Remove the active Path by pressing the - operator.

Remove all the paths by holding SHIFT and pressing - operator.

UDIM
Auto UDIM bake based on UV grid.

Node
Bake the selected shader node in node editor.


Replace selected node with baked result by holding SHIFT and pressing Bake operator.


WARNING
Bakeoperator will get disabled ifGroups,High Poly,Low PolyorObjectsandMapsare not available.BakeGroupname will be the name for the sub folder.
