Bake

Path

Add

Add path by pressing the + operator.

Rename

Rename the active Path by double chick on it.

Load

Load child folder from the path by pressing Load operator.

Remove

Remove the active Path by pressing the - operator.

Remove all the paths by holding SHIFT and pressing - operator.

UDIM

Auto UDIM bake based on UV grid.

Node

Bake the selected shader node in node editor.

Replace selected node with baked result by holding SHIFT and pressing Bake operator.

WARNING

  • Bake operator will get disabled if Groups, High Poly, Low Poly or Objects and Maps are not available.
  • BakeGroup name will be the name for the sub folder.
Last Updated:
Contributors: Karan Prakash