Bake
Path
Add
Add path by pressing the +
operator.
Rename
Rename the active Path
by double chick on it.
Load
Load child folder from the path by pressing Load
operator.
Remove
Remove the active Path
by pressing the -
operator.
Remove all the paths by holding SHIFT
and pressing -
operator.
UDIM
Auto UDIM bake based on UV grid.
Node
Bake the selected shader node in node editor.
Replace selected node with baked result by holding SHIFT
and pressing Bake
operator.
WARNING
Bake
operator will get disabled ifGroups
,High Poly
,Low Poly
orObjects
andMaps
are not available.BakeGroup
name will be the name for the sub folder.