Maps
Add
- Add maps to the active
BakeGroup
.
Material ID
To bake material ID map, it requires vertex color or color attribute named VertexColor
.
- Go to edit mode.
Vertex Color
panel will appear.
- Select
Verts
orFaces
to assign color. - Click the paint icon to assign color.
Preset
Select preset from the dropdown menu.
Add preset of the maps by pressing +
operator.
Remove preset of the maps by pressing -
operator.
Preview
To preview map click the screen
icon.
WARNING
Works with cycles engine
Remove
- Remove the map by pressing the
x
operator.