Maps

Add

  • Add maps to the active BakeGroup.

Material ID

To bake material ID map, it requires vertex color or color attribute named VertexColor.

  • Go to edit mode.
  • Vertex Color panel will appear.

  • Select Verts or Faces to assign color.
  • Click the paint icon to assign color.

Preset

Select preset from the dropdown menu.

Add preset of the maps by pressing + operator.

Remove preset of the maps by pressing - operator.

Preview

To preview map click the screen icon.

WARNING

Works with cycles engine

Remove

  • Remove the map by pressing the x operator.

Last Updated:
Contributors: Karan Prakash